Unity-built Pac-Man style university coursework project
Myth Chase was developed as coursework for the university module Introduction to Video Games Programming. The game is inspired by Pac-Man but features custom levels, characters, and expanded mechanics implemented in Unity.
The game opens to a keyboard-controlled main menu where players can start the game, view achievements, check leaderboards, or exit.
Leaderboards are level-specific and store the highest submitted score per player name, replacing previous entries from the same name.
Achievements function globally and track progress continually even after completion.
The game includes five playable characters each with a unique ability, and three levels with different maze layouts and gameplay patterns.
Development began by reviewing existing Unity Pac-Man implementations as references. Movement, level layout, and behaviour were built first and then refined following peer review.
The game is written in C# and incorporates standard architectural principles such as the component and observer patterns.
The source code is available on GitHub: here.